Digital camouflage provides a disruptive effect through the use of pixellated patterns at a range of scales, meaning that the camouflage helps to defeat observation at a range of distances. Such patterns were first developed during the Second World War, when Johann Georg Otto Schick designed a number of patterns for the Waffen-SS, combining micro- and macro-patterns in one scheme. The German Army developed the idea further in the 1970s into Flecktarn, which combines smaller shapes with dithering; this softens the edges of the large scale pattern, making the underlying objects harder to discern. Pixellated shapes pre-date computer aided design by many years, already being used in Soviet Union experiments with camouflage patterns, such as "TTsMKK"developed in 1944 or 1945.
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